I’ve posted my first YouTube behind-the-scenes video, and I’m talking about the Cave Music for Oblitus.
In this video, you get a close look at how the music for Oblitus exists in Reason.
Be expecting to hear a lot more Oblitus tunes over the next few weeks, as I continue to post behind the scenes videos and drafts. I’ll not only be showing these music screen-casts, but I’ll be talking a lot more about the process that goes in to crafting the individual sounds that make the music so… Oblitusy!
A subject I’m really excited to discuss on camera is the interactive music system we are striving to build, and how it will be implemented.
In the wake of the Souls games, designers rethink a genre.
Connor answered a few questions for an article on Kill Screen about RPG games inspired by the Dark Souls genre. There are several other great games in there worth checking out as well, including Ghost Song, a game one of our friends is working on!